/**
 * JoypadEvent.java
 *
 * class Dependencies: None
 */


 package gamepack;

import java.util.*;

 public interface JoypadEvent {

        // A movement may happen in any direction given by Direction interface
        int MOVEMENT=1;

        // The Direction change may happen in any direction given by Direction interface.
        int DIRECTION_CHANGE=2;

        // The key pressed will be any one of Joypad.ButtonA...
        int KEY_PRESSED=3;
 }